They aren't thinking about you. They are already in another match. They are learning. They are adapting.
The Stunlocker, in all forms, fears the open field. They fear the counter-attack. They fear the unpredictable variable of another free will. So, they cheat the social contract. They optimize the fun out of the system to ensure they never have to feel the sting of a fair fight. If you recognize yourself in this archetype, take heart: you are not a villain. You are likely a player who has been burned too many times. You have been griefed, spawn-camped, and teabagged. You learned that playing "honorably" gets you killed. So, you picked up the stun gun. You learned the infinite combo. stunlocker
In the lexicon of competitive gaming, few terms evoke as much visceral frustration as stunlock . It describes a state of total immobility—a character caught in an infinite loop of flinching, unable to block, dodge, or retaliate. You are conscious, watching your health bar drain, but you are a passenger in your own defeat. They aren't thinking about you