Retouch Ninja [updated] -

// For demo purposes, we apply canvas-based filters to simulate retouching // In production: send currentImageData to your retouch API and get processed image back const img = new Image(); img.crossOrigin = "Anonymous"; img.src = currentImageData;

btnSmooth.addEventListener('click', () => applyRetouchEffect('Skin Smooth')); btnBlemish.addEventListener('click', () => applyRetouchEffect('Blemish Remover')); btnTeeth.addEventListener('click', () => applyRetouchEffect('Teeth Whitening')); btnEyes.addEventListener('click', () => applyRetouchEffect('Eye Enhance')); btnReset.addEventListener('click', resetToOriginal); btnDownload.addEventListener('click', downloadImage); </script> </body> </html> : Replace the applyRetouchEffect function with an API call like: retouch ninja

.ninja-card max-width: 1200px; width: 100%; background: rgba(15, 25, 45, 0.7); backdrop-filter: blur(10px); border-radius: 2rem; padding: 2rem; box-shadow: 0 25px 45px rgba(0, 0, 0, 0.3), 0 0 0 1px rgba(255, 255, 255, 0.05); border: 1px solid rgba(255, 255, 255, 0.1); // For demo purposes, we apply canvas-based filters

<div class="workspace"> <!-- Upload Section --> <div class="upload-area" id="uploadArea"> <div style="font-size: 3rem;">📸</div> <p style="margin: 1rem 0; font-weight: bold;">Drop image or click to upload</p> <p style="font-size: 0.8rem; color:#94a3b8">JPG, PNG, WEBP (max 10MB)</p> <input type="file" id="fileInput" accept="image/jpeg, image/png, image/webp"> </div> // For demo purposes

img.onload = () => const canvas = document.createElement('canvas'); canvas.width = img.width; canvas.height = img.height; const ctx = canvas.getContext('2d'); ctx.drawImage(img, 0, 0);

I'll help you create a feature — typically an AI-powered photo retouching tool that removes blemishes, smooths skin, removes objects, or enhances portraits.

.ninja-btn.secondary background: #334155;