Midi2lua //free\\ Direct
-- main.lua local midi_data = require("song") -- A simple scheduler local current_tick = 0 local bpm = 120 local ticks_per_beat = midi_data.ticks_per_beat
for _, track in ipairs(midi_data.tracks) do for _, event in ipairs(track) do if event.tick <= current_tick and not event.triggered then if event.type == "note_on" then playSound(noteToFrequency(event.note)) end event.triggered = true end end end end Most midi2lua converters are command-line tools or simple Python/Lua scripts. midi2lua
If you are tired of guessing note timings or hardcoding arrays of integers, give it a try. Compose in the piano roll. Code in Lua. Let midi2lua handle the handshake. Have you used MIDI with Lua before? Are you building a rhythm game or a synth tool? Let me know in the comments below. -- main