Idle Dice Import Code Generator May 2026

// Generate a single random code console.log("Random Code:", generator.generateRandomCode());

// Generate a random import code generateRandomCode() const gameData = this.createDefaultGameData(); return this.encodeGameData(gameData);

// Validate a code const decoded = generator.decodeImportCode(customCode); console.log("Decoded Data:", decoded); idle dice import code generator

// Decode and validate import code decodeImportCode(code) try if (!code.startsWith('IDLE_DICE catch (e) return null;

// Create realistic game data with randomness createDefaultGameData() return version: this.version, dice: count: Math.floor(Math.random() * 5) + 1, // 1-5 dice upgrades: multiBuy: Math.random() > 0.5, autoRoll: Math.random() > 0.7, luck: Math.floor(Math.random() * 50), speed: Math.floor(Math.random() * 30) , stats: totalRolls: Math.floor(Math.random() * 10000), totalScore: Math.floor(Math.random() * 50000), highestRoll: Math.floor(Math.random() * 36) + 6, currentScore: Math.floor(Math.random() * 1000) , achievements: this.generateRandomAchievements(), settings: sound: Math.random() > 0.5, notifications: Math.random() > 0.3, theme: ['light', 'dark'][Math.floor(Math.random() * 2)] ; // Generate a single random code console

// Generate custom code const customCode = generator.generateCustomCode( diceCount: 3, autoRoll: true, luck: 75, speed: 50, totalRolls: 5000, totalScore: 25000, highestRoll: 30, achievements: first_roll: true, dice_master: true ); console.log("Custom Code:", customCode);

// Add checksum for validation addChecksum(encoded) let checksum = 0; for (let i = 0; i < encoded.length; i++) checksum = (checksum + encoded.charCodeAt(i)) % 256; const checksumHex = checksum.toString(16).padStart(2, '0'); return `IDLE_DICE autoRoll: Math.random() &gt

// Encode game data to import string encodeGameData(data) const jsonString = JSON.stringify(data); // Simple encoding - base64 + some obfuscation const encoded = btoa(unescape(encodeURIComponent(jsonString))); return this.addChecksum(encoded);