// Background context.fill(x, y, x + width, y + height, 0xFF333333); // Energy fill (yellow -> red) int color = 0xFFFFFF00; // yellow if (energy < maxEnergy * 0.2f) color = 0xFFFF0000; // red context.fill(x, y, x + filledWidth, y + height, color); // Border context.drawBorder(x, y, width, height, 0xFFFFFFFF);
@Override public void serverTick() dz != 0) && player.isOnGround()) int gain = player.isSprinting() ? GEN_SPRINT : GEN_WALK; addEnergy(gain); lastWalkingX = (int)player.getX(); lastWalkingZ = (int)player.getZ(); energy client minecraft
public EnergyComponent(PlayerEntity player) this.player = player; // Background context
// EnergyClientMod.java package com.example.energyclient; import com.example.energyclient.component.EnergyComponent; import net.fabricmc.api.ModInitializer; import net.minecraft.util.Identifier; import org.ladysnake.cca.api.v3.component.ComponentKey; import org.ladysnake.cca.api.v3.component.ComponentRegistry; import org.ladysnake.cca.api.v3.entity.EntityComponentFactoryRegistry; import org.ladysnake.cca.api.v3.entity.EntityComponentInitializer; import org.ladysnake.cca.api.v3.entity.RespawnCopyStrategy; // Background context.fill(x
public int getEnergy() return energy; public int getMaxEnergy() return MAX_ENERGY; public void setEnergy(int amount) this.energy = Math.min(MAX_ENERGY, Math.max(0, amount)); public void addEnergy(int amount) setEnergy(energy + amount); public boolean consume(int amount) if (energy >= amount) energy -= amount; return true; return false;
(in client-common mixin)
// Background context.fill(x, y, x + width, y + height, 0xFF333333); // Energy fill (yellow -> red) int color = 0xFFFFFF00; // yellow if (energy < maxEnergy * 0.2f) color = 0xFFFF0000; // red context.fill(x, y, x + filledWidth, y + height, color); // Border context.drawBorder(x, y, width, height, 0xFFFFFFFF);
@Override public void serverTick() dz != 0) && player.isOnGround()) int gain = player.isSprinting() ? GEN_SPRINT : GEN_WALK; addEnergy(gain); lastWalkingX = (int)player.getX(); lastWalkingZ = (int)player.getZ();
public EnergyComponent(PlayerEntity player) this.player = player;
// EnergyClientMod.java package com.example.energyclient; import com.example.energyclient.component.EnergyComponent; import net.fabricmc.api.ModInitializer; import net.minecraft.util.Identifier; import org.ladysnake.cca.api.v3.component.ComponentKey; import org.ladysnake.cca.api.v3.component.ComponentRegistry; import org.ladysnake.cca.api.v3.entity.EntityComponentFactoryRegistry; import org.ladysnake.cca.api.v3.entity.EntityComponentInitializer; import org.ladysnake.cca.api.v3.entity.RespawnCopyStrategy;
public int getEnergy() return energy; public int getMaxEnergy() return MAX_ENERGY; public void setEnergy(int amount) this.energy = Math.min(MAX_ENERGY, Math.max(0, amount)); public void addEnergy(int amount) setEnergy(energy + amount); public boolean consume(int amount) if (energy >= amount) energy -= amount; return true; return false;
(in client-common mixin)