Alien — Quest V1.01
Level three in the retail game is a grey space station. In v1.01, level three is a field of tall, swaying grass under a binary sunset. There are no enemies for the first 90 seconds. Just wind sounds. Then, you realize the grass is the enemy. The collision detection is so tight that you feel every brush against the flora damage you. It’s beautiful, quiet, and lethal. Why did they cut this?
Stay retro.
There is a specific kind of chill that runs down your spine when you boot up a cartridge that shouldn’t exist. alien quest v1.01
It feels like the developers built a horror game, and the publisher sanded off the edges to sell it as an action game. Level three in the retail game is a grey space station